Plugins

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C# Plugin Architecture

by Joseph on May 12th in Architecture, C#, DLLs, Plugins

Working with DLLs and C# plugins can be an interesting problem. In our particular case, I needed to be able to drop in a dll (not known at compile time) based on a known interface, and have it discovered an run during runtime. I found the following video that made everything crystal clear:http://www.johnkoerner.com/index.php?/archives/43-Creating-a-Plugin-Architecture-in-C.html Other interesting […]

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